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0
votes
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[Debugging] Inspecting WWW instance causes crash

CodeEditors

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Jul 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached wwwcrash2.zip project2. Open TheScene scene in Unity Editor3. Open wwwcrash script file in VS4.... Read more

2
votes
Postponed

[MS BUG][UWP] Ping doesn't work and an exception is thrown when Ping.isDone

Universal Windows Platform

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Nov 19, 2017

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Version/s: 2017.2.0f3

Additional Info: This issue is blocked by a Windows bug in IcmpCreateFile API: fails when called from within a UWP App Container (re... Read more

2
votes
Postponed

Sometimes newly created UI elements have suboptimal position assigned

UI

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Mar 05, 2015

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Version/s: 4.6.3f1

Steps to reproduce:1. Open any project2. Create a new scene3. Create new UI element. For example, a Button. It might have initial po... Read more

1
votes
Postponed

[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps

Shaders

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Dec 24, 2014

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Version/s: 5.0.0b17

Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more

0
votes
Postponed

The editor exhibits a large and noticeable stutter if any alpha-numeric ...

Scripting

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Sep 01, 2013

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Version/s: 4.3.0b1

Reproduced on Mac 10.8Not reproduced on Win7 64bSee user's description Read more

0
votes
Postponed

cannot convert `Type' expression to type `Type'

Mono

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Dec 17, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open the attached project2. Notice the console output: "error CS1503: Argument `#2' cannot convert `Type' expr... Read more

0
votes
Postponed

NavMesh returns incorrect NavMeshBuildSettings when accessing via GetSet...

AI Navigation

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Aug 14, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open user's project2. Enter Play mode3. Observe console Expected: console prints out identical data as ID's are the ... Read more

0
votes
Postponed

Workflow issues in the Audio Mixer window

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

Maybe this is intentional design, but as a user I find it annoying for the flow to go left-to-right on the screen between the Audio ... Read more

0
votes
Postponed

[UI] Larger font size and smaller scale text is sharper than default text

UI

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Jun 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "blurry_text".2. Open "Untitled" scene.3. Notice how blurry default text(left side of th... Read more

0
votes
Postponed

When a call to EditorGUI.PropertyField() is wrapped in GUI.BeginGroup()/...

IMGUI

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Sep 07, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- select the main camera- scroll to the bottom of the inspector- select a property... Read more

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