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[Windows] “d3d12: Attempting to bind a NULL or empty texture. Perhaps t...
Reproduction steps:1. Create a new project2. Window > TextMeshPro > Import TMP Essential Resources3. Click “Import” button in ... Read more
Top and bottom margins in the “Vulkan Device Filter” Inspector window do...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"Vulcan Device Filte... Read more
“See What’s New” lacks scrollbar in docked window views
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Wait until the installation is c... Read more
Multiple D3D12 errors are thrown when playing URP based builds due to D3...
How to reproduce:1. Create and open a new URP Template Project2. Open any D3D Debug software and turn on Debugging3. Change Graphics... Read more
Animated GameObjects ignore Shader keywords when running on VisionOS Pla...
How to reproduce:1. Open the attached “IN-136121.zip” Project2. Build and Run the “Main_Polyspatial” Scene on VisionOS3. Observe the... Read more
IVariable.Value allocates 20 B to the Garbage Collector when setting the...
How to reproduce:1. Open the “IVariableGcRepro.zip“ project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4... Read more
Graph Toolkit's MiniMap "Zoom" is "NaN" when the Graph is just opened an...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. Make sure th... Read more
Missing Profiler.EndSample Error is logged when moving cursor in and out...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable the Rendering Module Set "... Read more
UI Authoring "Enable Hierarchy Integration" property shows no informatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to Edit > Preferences > General > Hierarc... Read more
"Post process Layer" and "Flare Layer" Components are missing a document...
How to reproduce:1. Create a new Unity project2. Select the "Main Camera" GameObject in the Hierarchy3. Click "Add Component" -> ... Read more
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