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Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple t...

2D

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Mar 31, 2026

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Version/s: 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Tilemap”... Read more

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A warning is thrown when binding to "ActionButton.clickable"

App UI

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Mar 31, 2026

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Version/s: 2.2.0-pre.7

How to reproduce: Open the attached project “IN-117945” Open the “OutdoorsScene” In the Project window, open the “Assets/TestView” V... Read more

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Halved refresh rate when unlocking a phone with optical fingerprint scan...

Android

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Feb 03, 2026

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Version/s: 6000.0.9f1, 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a3

Steps to reproduce:1. Cap the Android device's refresh rate at 60Hz2. Enable unlocking the device with a fingerprint3. Open the proj... Read more

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Crash with multiple StackTraces when building lighting in a Specific Scene

Lighting

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Mar 31, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Seps to reproduce:1. Open the “user’s attached project”2. Open "The Final Problem" Scene3. Navigate to Window/Rendering/Lighting thr... Read more

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[Mac][Metal] Failed assertion on validateCommonDrawErrors when Buffer is...

Metal

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Mar 31, 2026

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Version/s: 6000.3.11f1

Reproduction steps: Open XCode on a macOS Apple Silicon machine (M1 or later) In the Menu bar, choose Debug -> Debug Executable C... Read more

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