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Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shad...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Pipes are not working for nested generators
DescriptionSending data via {{ProcessorInstance.Pipe}} in a nested generator throws an exception. Initial setup Download, unzip and ... Read more
Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Scrip...
Steps to reproduce:1. Create new Unity project2. Create new Scene in Project window (Create > Scene > Scene)3. Install Entitie... Read more
Localization Addressables can't find the path which contains character g...
Reproduction steps:1. Open the attached “IN-133671” project2. Select the “AddressableAssetsData/AddressableAssetSettings” Asset in t... Read more
Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
[GTK] Performing Undo Expand Node and Disconnect Wires operations in seq...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Right-click on the "Sub" Local Subgraph Node Select t... Read more
"Failed to resolve" exception thrown when opening a specific project wit...
How to reproduce:1. Open the attached "IN-128440_Repro" project and observe the console Actual result: A "Processing assembly Librar... Read more
[GTK] Subgraph Tooltip displays the name of the Local Subgraph after it ...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Right-click on the UniformNode and convert it into a ... Read more
[GTK] Graph Inspector still displays Asset Subgraph details after unpack...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select "Sub" Asset Subgraph Node In the Graph Inspect... Read more
[GTK] Asset Subgraph Icon does not change after unpacking it to a Local ...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select "Sub" Asset Subgraph Node Observe the Subgraph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor