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UI Builder Elements are immediately shown when opening Search and Select...
Steps to reproduce: Create a 3D URP Project Open the Search Window (Ctrl+K) Enable the Inspector in the Search Window and select the... Read more
Clear Dynamic Data On Build does not clear data after a clean build when...
How to reproduce:1. Open the attached project "IN-130388"2. In the Build Profiles window (File → Build Profiles) select a platform (... Read more
[GTK] Performing Redo Create Node action can lead to Ghost Variable Node...
Steps to reproduce: Open the attached project Open the RedoTest.texmkr graph asset Create a MeanColorNode Click and Drag the InTextu... Read more
Search results that don't have "Add Element" option in the contextual me...
How to reproduce:1. Create a new Unity project2. Press "Ctrl + K"/"Command + K" to open the Search window3. Click "Toggle Saved Sear... Read more
Serialized InputAction's Processor and Interactions properties are not s...
How to reproduce:1. Open the attached project “IN-132483”2. Open the “OutdoorsScene“3. In the Hierarchy, select the “TEST InputActio... Read more
MultiColumnListView does not visually sort the column when BindingSource...
How to reproduce:1. Open the attached "IN-128725_Hopeful Dumpster Fire.zip" project2. Go to “MultiColumnView Examples -> File Exp... Read more
Shader Graph does not get saved when pressing 'File -> Save'
How to reproduce:1. Open the attached "TestSaveSG.zip" project2. In the Project tab, double-click on "TestSG" to open its graph3. Mo... Read more
Quickly clicking on the various reports in the Search window changes the...
How to reproduce:1. Create a new Unity project2. Press "Ctrl + K"/"Command + K" to open the Search window3. Click "Toggle Saved Sear... Read more
"GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRend...
How to reproduce:1. Open the attached project “IN-101193”2. Open the “SampleScene”3. Enter Play Mode4. In the Hierarchy, select the ... Read more
GameObject assigned to Target Graphic in uGUI Toggle component stays dim...
How to reproduce:1. Open the attached "TargetGraphicDimmed.zip" project2. Open the "TestScene"3. In the Hierarchy, select "Toggle" G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor