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"Compiling CSMain: Internal error communicating with the shader compiler...
Reproduction steps:1. Open the attached “IN-121194.zip” project2. From the Project window, search for “02_Whitted_BVH.compute” asset... Read more
Search window should indicate if indexing is happening
When searching and not finding results in the search window, it is easy to miss the fact that the project hasn't been indexed or tha... Read more
UIDocument GenerateVisualContent callback is not assigned when UIDocumen...
Steps to reproduce:1. Open the attached “IN-123831.zip” project2. Open the “BugScene” scene3. Enter Play Mode4. Observe the colored ... Read more
"NullReferenceException" errors are thrown when clicking on block node i...
Steps to reproduce:1. Open the attached “IN-120289.zip” project2. Open 'Assets/ScenarioSubgraph'3. Click on “ScenarioEditorBlockNode... Read more
isElided returns false incorrectly when using ATG and right-to-left text
1. Open the attached “Unity Project.zip“ project2. Open the “Elided-R-to-L” scene3. Enter Play Mode4. Press P5. Observe the Console ... Read more
Closure allocation is reported at an incorrect line number when using Pr...
How to reproduce:1. Open the attached “IN-124154_2218818.zip” project2. Open the Project Auditor (Window → Analysis → Project Audito... Read more
"Type Mismatch" is shown instead of the Monobehavior reference when it i...
How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more
"ArgumentException" is thrown and the build fails when building the proj...
How to reproduce:1. Create and open a new project2. Build and run the project, then close the Player3. Build and run the project aga... Read more
ProfilerRecorder does not record any ProfilerCategory.Render data when A...
Reproduction steps:1. Open the attached “IN-125177.zip” project2. Open the Test Runner window (Window > General > Test Runner)... Read more
Edit Bounding Volume buttons are missing when GameObject contains a comp...
How to reproduce:1. Open attached project "IN-124212"2. Open "SampleScene"3. Select "player" GameObject in the Hierarchy4. Observe C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor