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EnhancedTouch is still registering subsequent Stationary/Moved events wh...
Steps to reproduce: 1. Open the attached user's project "MyInputTest.zip" 2. Add "MyInputTest" Scene to build 3. Build and Run on... Read more
AnimationOverrideController Inspector does not allow an AnimationOverrid...
Steps to reproduce: 1. Open the attached user's project "1764160-anim override controller.zip" 2. In the Project Window select Ani... Read more
”Explicit” attribute on a test are ignored when using the “Run Selected”...
How to reproduce: 1. Open the user’s attached “TestsExplicitAttributeIgnored.zip” project 2. In the Test Runner Window, select the... Read more
Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...
How to reproduce: 1. Open the “T1757806_Depth.zip“ project 2. Open the “SampleScene“ 3. Observe the Scene view Expected result... Read more
[Quest] Entering the Play Mode takes 10-20 seconds when there is a misma...
Reproduction steps: 1. Create a new VR Project 2. Connect Quest with Oculus Link 3. Enter the Play Mode Expected result: Entering t... Read more
HLSLcc generates suboptimal code that involves meaningless double conver...
*Steps to reproduce:* 1. Create a new unlit shader 2. Put the following code in the fragment function: ``` int x[3][3][3] = { ... Read more
Silent Crash when playing an MP3 Audio Clip with Load Type set to "Compr...
Reproduction steps: 1. Open the "IN-68683.zip" project 2. Open "Assets/CrashSample" Scene 3. Change the Platform to iOS or Androi... Read more
The Game view flickers on Play Mode when using Reflection Probe and HDR ...
How to reproduce: 1. Make sure that your display is using HDR 2. Open the “HDR_bug“ project 3. Open the “test“ scene 4. Enter P... Read more
[Quest] Controllers are missing when Meta All-in-One SDK is installed
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/OpenXR Plugin/1.9.1/Controller/Controlle... Read more
"Unexpected transport error from import worker 0" error is thrown when i...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Import an asset into the project 3. Observe the Console Window Ex... Read more
All about bugs
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