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Long Branch names breaks “New Branch” window layout, causing “Create” an...
Steps to reproduce:1. Create new Unity project2. Open Unity Version Control window3. Press “Create workspace”4. Pick a repository an... Read more
Prefabs are corrupted due to inline-styled YAML when UnityYAMLMerge is u...
How to reproduce: Locate the UnityYAMLMerge tool in “<Unity Editor version Path>\Editor\Data\Tools“ directory Copy the path to... Read more
[Editor] Multiple "[...] is inaccessible due to its protection level" er...
How to reproduce:1. Open the attached "IN-129366_georges rocket.zip" project2. Enter Safe mode3. Observe the Console Actual result: ... Read more
Multiple errors are thrown in the console while using perforce when movi...
Steps to reproduce:1. Open the attached “IN-136347_perforce_test_project.zip”2. Connect to your workspace in Perforce (Edit → Projec... Read more
Editing and saving a GraphToolkit custom graph does not automatically ge...
Steps to reproduce: (For Package)1. Create a new project2. Install the com.unity.graphtoolkit package (Window → Package Management →... Read more
UnityYAMLMerge duplicates list elements when there are changes on both s...
Reproduction steps: Download and extract the “IN-139130” project folder Open a new Terminal window at the “IN-139130/MergeTests“ fol... Read more
CPU Usage spikes when Perforce Version Control is set up and AI Assistan...
How to reproduce: Create a new project Set up the Perforce Version Control Install AI Assistant Open the Profiler (Windows > Anal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled