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UI elements on child Canvases do not render in the Editor Scene window
How to reproduce: 1. Open the attached project (It has Canvas and text element. Also a Child Canvas with Child text element in it) 2... Read more
New events added to an EventTrigger cannot be removed in inspector if th...
To Reproduce: 1. Add a new EventTrigger. 2. Add new event (PointerEnter) & add 2 entries to it. 3. Add a pointer exit event, noti... Read more
InputField.InputType.Password does not work correctly when the input fie...
To reproduce the bug: 1. Create an input field 2. Set Input Type: Password 3. Play and type something 4. Once you deselect the in... Read more
A registered listener did not receive an event when invoking, after anot...
To reproduce this issue: 1. Open the attached project 2. Open 'Test event' scene 3. It has a script which creates Unity Event and a... Read more
Rotation of the image affects draw order using a Screen Space - Camera c...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'BugExample' scene 3. It has 4 images under the Canvas which ha... Read more
Slider does not update when it is no longer controlled by a HorizontalLa...
Steps to reproduce: 1. Open the project and the scene 2. Find 'Slider' under Canvas in hierarchy 3. Note that it's Rect Transform va... Read more
Second Item in selection list cannot be seen in widget scene
1. open widget scene in beta 10 example project 2. click the selection list to get it to expand 3. observe that the second item ain'... Read more
UGUI - Layout of dynamically attached objects not updating until screen ...
Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-... Read more
Using an Image's localScale to resize while creating a marquee drag sele...
To reproduce: - Open attached project - Open the TestScene Scene. - Have the Game and Scene tabs open next to each other. Put the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated