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0
votes
Fixed

Exceptions get logged in the Console when the Logger.logEnabled is set t...

Scripting

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1311534.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. Observe the Console Ex... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more

0
votes
Fixed

Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...

Scripting

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Jan 31, 2021

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ('case-1310875.zip') 2. Open the 'SampleScene' Scene 3. Enter Play Mode Reproducible... Read more

0
votes
By Design

Stack overflow error is thrown when building project with F# assemblies

Scripting

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a Standalone build (File->Build Settings->Build... Read more

0
votes
Fixed

[Tests Assembly Definition] Errors are thrown on adding invalid versions...

Scripting

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Feb 11, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b7, 2021.2

While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more

0
votes
Fixed

IL2CPP doesn't properly handle invalid surrogate pairs causing crash

Scripting

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Feb 11, 2021

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Version/s:

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

0
votes
Duplicate

Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...

Scripting

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Feb 17, 2021

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Version/s: 2021.1.0b7

After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more

0
votes
Fixed

Assembly Definition Use GUIDs value reverts to previous value when appli...

Scripting

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Feb 01, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps: 1. Open the attached project ("MultiASMDEFBug.zip") 2. Open "AssemblyOne.asmdef" asset in Inspector window 3. Ti... Read more

1
votes
By Design

Recompilation of all assembles is triggered when a managed plugin that i...

Scripting

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ("case1310073.zip") 2. Select CustomAssembly/System.Runtime.CompilerServices.Unsafe.d... Read more

2
votes
Won't Fix

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "SmoothDampBugDemo" 2. Open the "SmoothDampTestScene" scene 3. Enter Play Mode... Read more

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