Search Issue Tracker
0
votes
Fixed
[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...
Reproduction steps: 1. Open attached project "case_1332249-Project" 2. Build the Project for iOS 3. Observe the Console Expected re... Read more
1
votes
Fixed
[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps: 1. Download and extract "UaaLDemo.zip" (155.2 KB) 2. Open "UnityProject" contained UaaLDemo/uaal-example-master ... Read more
0
votes
Duplicate
0
votes
Fixed
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce: 1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture