Search Issue Tracker
“Prefab Mode in Context” in the Hierarchy disappears when undoing the ch...
How to reproduce:1. Open the attached project "Undoing Prefab.zip"2. Open Sample Scene>Canvas>Prefab Variant in the Hierarchy ... Read more
Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in ...
How to reproduce:1. Open the attached “IN-134797.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, create a new Canva... Read more
Time API breaks for exactly two frames when calling SceneManager.LoadSce...
Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more
Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...
How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more
Time.deltaTime and Time.unscaledDeltaTime returns 0 when starting paused
Reproduction steps:1. Open the user-attached project2. Open “Assets/Scenes/Test,unity”3. Click Pause and then Play4. Observe Console... Read more
Time.captureDeltaTime is ignored when paused and stepping frame-by-frame
How to reproduce:1. Open the attached project ("IN-8527-repro.zip")2. Enter Play Mode and observe that Time.deltaTime is equal to Ti... Read more
Capacity-size memory is copied instead of Length-size when using UnsafeU...
How to reproduce:1. Create and open a new project2. In the Package Manager, install the Collections and Mathematics packages3. Impor... Read more
HelpBox visuals in the “Memory Settings” window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...
How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect