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0
votes
Fixed

“Prefab Mode in Context” in the Hierarchy disappears when undoing the ch...

Kernel

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Aug 29, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "Undoing Prefab.zip"2. Open Sample Scene>Canvas>Prefab Variant in the Hierarchy ... Read more

0
votes
Active

Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in ...

Kernel

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Mar 02, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134797.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, create a new Canva... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

Kernel

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more

0
votes
Fixed

Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...

Kernel

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Jul 21, 2022

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Version/s: 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more

0
votes
Won't Fix

Time.deltaTime and Time.unscaledDeltaTime returns 0 when starting paused

Kernel

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the user-attached project2. Open “Assets/Scenes/Test,unity”3. Click Pause and then Play4. Observe Console... Read more

0
votes
Won't Fix

Time.captureDeltaTime is ignored when paused and stepping frame-by-frame

Kernel

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached project ("IN-8527-repro.zip")2. Enter Play Mode and observe that Time.deltaTime is equal to Ti... Read more

0
votes
Active

Capacity-size memory is copied instead of Length-size when using UnsafeU...

Kernel

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Dec 09, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. In the Package Manager, install the Collections and Mathematics packages3. Impor... Read more

0
votes
Fixed

HelpBox visuals in the “Memory Settings” window are not aligned with th...

Kernel

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Dec 05, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more

0
votes
Active

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...

Kernel

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Mar 10, 2026

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Version/s: 2022.3.74f1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more

0
votes
Active

[OSX] Undo/redo actions while dialog windows are open do not repaint the...

Kernel

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

Steps to reproduce:1. Create a new project2. Create a new scene through File -&gt; New Scene3. Create an empty object in Hierarchy w... Read more

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