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0
votes
Won't Fix

Settings in the Lighting Settings window are not automatically updated w...

Global Illumination

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Jan 16, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open user-submitted project (LightmapParameters) 2. Open the Lighting Settings window 3. In the Mixed Lighting ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Global Illumination

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Duplicate

[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...

Global Illumination

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps) 2. Set Lightmap ... Read more

0
votes
Fixed

[PLM] Directionality artifacts after baking GI with area light with cert...

Global Illumination

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Jan 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a20

Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Global Illumination

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project 2. Bake the lighting using GPU lightmapper 3. Switch to baked lightmap ... Read more

0
votes
Active

[Addressables] [Baked GI] Prefab has corrupted lightmap UVs when loaded ...

Global Illumination

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
Fix In Review

[2019.3] Changing lightning settings via API doesn't update them in the ...

Global Illumination

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Jan 23, 2020

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Version/s: 2019.1.0a13, 2019.3.0f3

How to reproduce: 1. Open the attached project 2. Window > Rendering > Lightning Settings 3. Enable Realtime GI, Baked GI and disabl... Read more

0
votes
Fix In Review

New scene always returns null Lightmap Parameters

Global Illumination

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Jan 29, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. File > New Scene 3. GlobalIllumination > Print LM Parameters Actual result: The r... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Global Illumination

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Global Illumination

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent. 2. Bake GI using the GPU Progressive Lightmapper (options don't matter). 3. Notic... Read more

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