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SetPlatformTextureSettings documentation is missing some information
http://docs.unity3d.com/ScriptReference/TextureImporter.SetPlatformTextureSettings.html The options for the platform string should ... Read more
C# function declarations are missing out parameters
http://docs.unity3d.com/Documentation/ScriptReference/EditorGUIUtility.RGBToHSV.html static void RGBToHSV(Color rgbColor, float H, f... Read more
Docs. Vector3.Angle description is confusing
In description: Returns the angle in degrees between from and to. This is always the smallest. Angle between the two (ie, never mor... Read more
In scripting reference when you click on a link to open it in new tab it...
n scripting reference when you click on a link to open it in a new tab, the new tab opens in the current location, not in the locati... Read more
Linux, Flash & xbox one runtimeplatform doc examples missing
-e: see title -repro: --got to http://docs.unity3d.com/ScriptReference/RuntimePlatform.LinuxPlayer.html http://docs.unity3d.com/Sc... Read more
File endings supported by TextAsset are not listed in scripting document...
In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more
The documentation shipped with Unity appears to be older than the Online...
Compare the Online scripting docs for EventSystem to the offline version. Read more
DOC: "undocumented" EditorWindow.OnDidOpenScene() appears in docs
To reproduce: Open http://docs.unity3d.com/Documentation/ScriptReference/EditorWindow.OnDidOpenScene.html Read more
docs page stuck in JS, can't set it to C#
http://docs.unity3d.com/ScriptReference/Texture2D.EncodeToPNG.html To reproduce: 1. Open the page 2. Try to switch the language to C# Read more
DOC: Numerous common doc entries have "stub for C# example"
To reproduce: Open Component.GetComponent, GameObject.GetComponent, Object.Instantiate or some other pages. C# code has "Stub for C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset