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[docs] 'Linear Rendering Hardware Sampling' should be changed to 'Linea...
The property "Linear Rendering Hardware Sampling" seems wrong in PlayerSettings.It should be 'Linear Rendering'. Documentation/en/Ma... Read more
'Manual>Reflection Probe' misses description for 'Use Occlusion Culling'
'Manual>Reflection Probe' misses description for 'Use Occlusion Culling' /Manual/class-ReflectionProbe.html There's a checkbox in... Read more
webGL building and running documentation links to a dead link and has a ...
1) What happenedThe webGL building and running documentation links to a dead link and has a TODO in it -repro:--go tohttp://docs.uni... Read more
WebGL documentation issues
Typos in http://docs.unity3d.com/Manual/webgl-building.html-" and open it in your default brower" should be "default browser"-"When ... Read more
[AssetBundle] Manual FAQ contains 'TODO'
To reproduce:1. Open up the Unity 5.0 manual at the page http://docs.unity3d.com/Manual/abfaq.html2. Notice the question "How do I c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template