Search Issue Tracker
tables not always displayed correctly in the Manual
http://forum.unity3d.com/threads/why-is-unity-documentation-so-bad.335889 Read more
Broken link to UI.InputField.OnChangeEvent.html
from UI.InputField-onValueChange.html Read more
Breadcrumbs lead to dead links in 5.0b3
1) What happened In Version 5.0.0b3 (7174330a6f95) https://sites.google.com/a/unity3d.com/unity-beta/home, there are dead links in t... Read more
Clicking a link in the docs collapses all expanded classess
To reproduce:1. Watch the linked jing video Repro steps (in 4.6.0b2): 1. Go to ScriptReference/Events.UnityEventBase.html2. Click "D... Read more
Format errors on MonoBahaviour page and links
In the Unity 4.5 beta 6 build 2 Scripting API documentation on the following page "methodNameintime" should be changed to "methodNam... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Cannot easily find documentation pages containing hyphen instead of space
See http://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html have (or had at some point) title "Art Asset Best-Practice G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes