Search Issue Tracker
0
votes
Fixed
Playable.CastTo crashes Unity
Steps to reproduce: 1. Open attached project 2. Open scene "CrashAnimation" 3. Run the scene Unity crashes Reproduced with: 5.4.0b... Read more
0
votes
Won't Fix
Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
1
votes
Won't Fix
Crash with Playable API when destroying a mixer with implicitly created ...
Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables A mixer has clips added implicitly w... Read more
0
votes
Not Reproducible
Crash when deallocating memory in DirectorManager
To reproduce: 1. Open attached project 2. Open scene Viking village 3. Crash in MemoryManager::Deallocate (full stacktrace in editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window