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MonoImporter has broken documentation link
Repo steps: Open HDRP Unity scene Ensure the "burst" package is installed in the scene Navigate to "packages" folder in the project ... Read more
Unity Editor is frozen when the project is loaded
Reproduction steps:1. Open the attached "IN-33309.zip" project2. Wait for it to load Expected result: It’s possible to interact with... Read more
Crash on fbxsdk::FbxMemoryFile::Open when importing the fbx file
Reproduction steps:1. Create an empty project2. Drag “FBXFILE“ into the project Expected result: “FBXFILE“ gets importedActual resul... Read more
Unset attribute in preset importer causes same attribute in imported ass...
How to reproduce:1. Open the user-attached “TestOfRegression-2022.zip”2. Select the “test.sprite” Asset in the Project window3. Sele... Read more
Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
Outdated warning message when importing .sbsar file
How to reproduce:1. Open any project2. Put the attached “SubstanceArchiveFile.sbsar” file into the asset folder3. Observe the result... Read more
Inspector collapses properties when editing prefab's dropdown values
Reproduction steps:1. Open the attached "PrefabInspectorDropdownReload.zip" project2. Select "Assets/GameObject.prefab" to see its p... Read more
Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
"Search by Import Log Type" icon is white when in light mode
How to reproduce:1. Open/create any project2. Select Preferences/Settings -> General -> Editor Theme -> Light Expected resu... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor