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0
votes
Fixed

Using ClearImporterOverride to revert an asset that is using a ModelImpo...

Asset Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a23

Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1.... Read more

0
votes
Fixed

[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...

Asset Importers

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Feb 14, 2020

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Version/s: 2019.3.0a7, 2019.3.2f1

MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps... Read more

2
votes
Duplicate

FBX Importer broken Animation Tab and errors

Asset Importers

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Feb 18, 2020

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Version/s: 2019.3.0f6

Importing any FBX files with animation corrupts the Importer Animation tab (Inspector) and generates errors in the console. see atta... Read more

1
votes
Fixed

DLLNotFoundException is thrown when importing a DLL through a scripted i...

Asset Importers

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Feb 07, 2020

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Version/s: 2019.1.8f1, 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open the attached project "case_1217903-ReimportAllNativePlugin.zip" 2. In the Project window right-click to ... Read more

1
votes
Active

[Asset Importer] Custom framerate error should only be logged when frame...

Asset Importers

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Feb 24, 2020

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Version/s:

Reproduction steps: 1. Import the attached file. 2. Look at console. Expected result: No errors are shown when file has no animatio... Read more

0
votes
Fixed

Substance Designer material support warnings are thrown on project load ...

Asset Importers

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Feb 19, 2020

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Version/s: 2019.3.0a1, 2019.3.1f1, 2020.1, 2020.2

How to reproduce: 1. Open project from "SubstanceTest.zip" 2. Inspect Console window Expected result: No warnings in Console Actual... Read more

0
votes
Fixed

[Windows] A lot of time is required extracting Smoothing Groups when usi...

Asset Importers

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Feb 14, 2020

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Version/s: 2018.4, 2020.1.0a23, 2020.2

How to reproduce: 1. Create a project with the default 3D template 2. Download the attached FBX file 3. Import the FBX file to the p... Read more

2
votes
Active

3DS MAX model thumbs become twisted when Animation Type is set as Humanoid

Asset Importers

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Mar 05, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open the attached project "New_Unity_Project__1_.zip" 2. In the Project window select "MESH_Lito.fbx" 3. In ... Read more

2
votes
Fixed

Presets Don't Record Per Platform Settings

Asset Importers

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.2

Reproduction steps: 1. Open the submitted project 2. Select TextureImporter Asset in the Project window 3. Select a platform and cli... Read more

2
votes
Fixed

'Unsupported material wedge reference mode type' error is thrown when im...

Asset Importers

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Mar 04, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

To reproduce: 1. Create a new Unity project (or open an existing one) 2. Import the attached 'Test.fbx' file 3. Observe the Console ... Read more

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