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0
votes
Fixed

Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...

Asset Importers

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Nov 22, 2018

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Version/s: 2018.2.16f1, 2018.3

Steps to reproduce: 1. Open Project "RigBug" on Unity Version later than 2018.2.13f1 2. Import Asset "xbotIdle (1)" into the Projec... Read more

0
votes
Fixed

Mesh assets generated in earlier versions of Unity do not open in 2018.3

Asset Importers

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Jan 07, 2019

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Version/s: 2018.3.0f2

Steps to reproduce: 1. Create a new project 2. Import attached asset and its meta file Expected result: mesh imports fine, visible ... Read more

0
votes
Active

MainObjectFileID is not set when importing NativeFormat assets created o...

Asset Importers

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.3.0f2

This is not a huge bug as duplicating Assets outside of the Editor in this way isn't the ideal workflow. But there is a customer wit... Read more

2
votes
Active

Orphaned ScriptedImporter assets don't reimport correctly when a new imp...

Asset Importers

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Jan 14, 2019

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Version/s: 2019.1.0a12

When a ScriptedImporter asset becomes orphaned (the ScriptedImporter type disappears), it changes to a DefaultImporter asset (*), bu... Read more

0
votes
Fixed

Import settings - Alpha transparency enables itself

Asset Importers

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Jan 15, 2019

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Version/s: 2018.1.9f2, 2018.3.3f1

When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and t... Read more

1
votes
Fixed

Import errors when converting from Blend to FBX

Asset Importers

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Jan 17, 2019

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Version/s: 2017.4.0f1, 2017.4.18f1, 2018.3.0f2, 2019.1.0a13

To reproduce: 1) Create a new project 2) Import attached models 3) Check the .fbx model The clips are broken up, and most of them a... Read more

0
votes
Fixed

Editor crashes when ScriptableObject filename does not match class name ...

Asset Importers

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Jan 18, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14

Steps to reproduce: 1. Open supplied project 2. Click menu item "Examples" -> "Reload ScriptableObject Example" Expected: no crash ... Read more

0
votes
Postponed

Some models have missing submeshes when imported as .obj

Asset Importers

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Nov 15, 2018

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Version/s: 2017.4.0f1, 2018.2.15f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1

Reproduction steps: 1. Open attached project ("SubMeshBug") 2. In the Project window, select "Ray Dagger" asset -- In Inspector wind... Read more

0
votes
Fixed

BuildExternalObjectsCache throws NullReferenceException when inspecting ...

Asset Importers

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Jan 19, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open the user-provided project 2. In Project window, select "cone_ground_smoke.fbx" asset 3. Holding "Ctrl" key... Read more

0
votes
Fixed

NullReferenceException is thrown when applying Import Settings changes t...

Asset Importers

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open tester-attached project (MultipleFonts) 2. Select both fonts in the Project window 3. Adjust some Import S... Read more

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