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6
votes
Active

AssetModificationProcessor is not notified when an asset is duplicated

Asset Import Pipeline

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Sep 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user attached project 2. Create any type of asset (a Material for instance) in the assets 3. Notice the ... Read more

0
votes
By Design

Deleted folder stays in the project browser after calling ADB.StartAsset...

Asset Import Pipeline

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Sep 29, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the attached project (repro.zip); 2. Reimport "BELT_leather" sprite (Assets > Sprites > Test1 > bow); -"Sprite... Read more

0
votes
Won't Fix

Assertion Fail when certain Assets fail to import

Asset Import Pipeline

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Oct 16, 2017

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Version/s: 2018.1.0a1

Seeing the error message: 'GetObject failed to find Object for Library Representation' when audio or aideo assets fail to import. T... Read more

0
votes
Won't Fix

Cache Server and asset post-processor can make meta files out of sync wi...

Asset Import Pipeline

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Oct 19, 2017

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Version/s: 2017.1.1p3

Steps to reproduce: 1. Launch Cache server locally 2. Delete the Library folder to start fresh 3. Open grass.png.meta with a text ed... Read more

1
votes
Won't Fix

Scripted shader dependencies are not included when importing Package exp...

Asset Import Pipeline

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Oct 18, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "tropical versuch3" 2. Open Assets folder in the Project window 3. Export "mytree2"... Read more

6
votes
Won't Fix

"Refresh case sensitivity..." errors are thrown when importing materials...

Asset Import Pipeline

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Oct 20, 2017

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Version/s: 2017.2.0f3

How to reproduce 1. Create a new project 2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project 3. Press ... Read more

1
votes
Won't Fix

UnityEditor.Experimental.AssetImporters loses reference to an object lin...

Asset Import Pipeline

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Nov 02, 2017

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Version/s: 2017.1.1p2

To reproduce: 1. Open project 2. Open 'Garbage' scene 3. Select Main Camera 4. Notice that 'mymagic' asset is assigned to 'Garbage' ... Read more

1
votes
Fixed

Performance - Refresh() takes much longer in 2018.1

Asset Import Pipeline

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Nov 03, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1. Open attached project 2. Go into play mode -After 5000 iterations of AssetDatabase.Refresh() elapsed time wil... Read more

0
votes
Fixed

Importing .dds file causes Editor crash

Asset Import Pipeline

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Nov 06, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open any project 2. Import the attached "HDR Realistic 2k.dds" file 3. Notice that Unity crashes Reproduced wi... Read more

0
votes
Not Reproducible

NullReferenceException after creating sprite

Asset Import Pipeline

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Nov 13, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. In a new project, create new Circle sprite 2. Change Pixels Per Unit for the new sprite 3. Press Apply Expected: ... Read more

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