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11
votes
Fixed

[Android] TargetAPI 34 crash on launch

Android

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Sep 01, 2023

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Version/s: 2023.3.0a4

Steps to reproduce: Open the attached 1361131_windowed-trunk project Build the application without changing settings Deploy to the a... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

-

Mar 24, 2014

-

Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

11
votes
Fixed

Immersive mode leaves black bar on Nexus 5 when app is re-launched

Android

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Apr 15, 2015

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Version/s: 5.0.1f1

If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more

11
votes
Fixed

Application crashes when game is run on some android devices with OpenGL...

Android

-

Apr 04, 2014

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Version/s: 4.3.4f1

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more

11
votes
Fixed

Left clicking on button with mouse on android device does not work

Android

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Apr 24, 2014

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Version/s: 4.5.0f1

Using a mouse connected to an android's USB port does not when using it to click on buttons on with Unity 4.5f1. Worked fine with 4.... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

Android

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more

0
votes
Active

Player doesn't fill screen space in multi-window (split-screen) mode whe...

Android

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Mar 16, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Create a new Unity project2. Go to Project Settings > Player > Android > Resolution and Presentation2... Read more

0
votes
Fixed

Blur effect works incorrectly with the gles3 graphics level enabled

Android

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Jul 04, 2013

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Version/s: 4.2.0f2

This is reproducible with an old blur effect. There is a newer, more optimized blur effect which works properly. Read more

0
votes
Fixed

Calling "new TerrainData()" crashes Android application

Android

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May 24, 2013

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Version/s: 4.1.3f3

The application crashes when the "new TerrainData()" is called. This is reproducible with Unity 4.1.3f3, 4.1.4f1 and 4.2.0b3. Terrai... Read more

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