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Editor freezes when clicking Prefab > Select Asset

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Mar 14, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps: 1. Open the attached project "UnrealToUnity" 2. Right-click a prefab instance in the Hierarchy 3. Click Prefa... Read more

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Used overrides are removed when "remove unused overrides" is used

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Mar 14, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce: 1. Open the project “IN_34675” 2. Open the “SampleScene” Scene 3. Select the “test” Prefab in the Hierarchy 4.... Read more

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Game Object with Unity Toon Shader does not receive shadows

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.10f1

Reproduction steps: 1. Open the attached project “ToonTest” 2. Build and Run the project Expected result: There is a red shadow... Read more

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Render Pipeline Asset references are not saved in the Inspector after re...

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Mar 14, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce: 1. Open the project “IN_34444” 2. Select the “Render Pipeline Asset” in the “Assets/Renderer” 3. Make sure the ... Read more

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[URP] ClearCoat material causes metallic discolouration when Coat Mask i...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps: 1. Open user attached "URP Beta.zip" project 2. Select Assets > Materials > “Clearcoat1” material 3. Set “C... Read more

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The Simulator view becomes fixed on the same resolution as the Game view...

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Mar 14, 2023

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Version/s: 2021.3.13f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

*Steps to reproduce:* # Open the attached "DeviceSimulator.zip" project # Open the Game view # Switch to the Simulator view vi... Read more

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NativeArray IsCreated returns true for objects that are disposed

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Mar 14, 2023

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Version/s: 2020.3.45f1

How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Observe the console window Expected outcom... Read more

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PropertyField labels are inconsistently visible when labels are set as e...

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Mar 15, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps: 1. Open the attached “BugReport.zip“ project 2. Select “New Test” asset in “Repro” folder 3. Observe the Insp... Read more

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[macOS] Editor freezes when saving prefab changes in Play Mode if “VSync...

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce: 1. Open the attached “Bug.zip” project 2. In the Game window, open the “Free Aspect” dropdown and enable “VSync”... Read more

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CPU implementation of À-Trous filter not working as expected

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Dec 01, 2020

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a7

The CPU implementation of the A-Trous filter has the following issues: * As part of the decomposition, the filter computes the pro... Read more

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