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Fixed

Fixed in 1.8.1

Votes

1

Found in [Package]

1.7.8

1.8.0

Issue ID

UVSB-2453

Regression

No

An infinite amount of GameObjects is created in Prefab mode when performing a null check of a scene variable in editor with an "OnDrawGizmos" event

Package: Visual Scripting

-

How to reproduce:
1. Open the attached project “VisualScriptingBug21283.zip“
2. Open Scene “New Scene“ (Assets/repro)
3. Open Prefab mode of the “GameObject“ GameObject in the Hierarchy

Expected result: Infinite amount of “VisualScripting SceneVariables” GameObjects isn’t created
Actual result: Infinite amount of “VisualScripting SceneVariables” GameObjects is created

Reproducible with: 1.7.8, 1.8.0 (2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a23)

Reproduced on: macOS 13.0.1 (Intel)

  1. Resolution Note (fix version 1.8.1):

    Fixed in 1.9.1

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