Search Issue Tracker
Fixed
Fixed in 6000.0.45f1, 6000.1.0b12, 6000.2.0a7, 7000.0.0a27
Votes
6
Found in
6000.0.34f1
6000.1.0b1
6000.2.0a1
Issue ID
UUM-92338
Regression
No
Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
Reproduction steps:
1. Open the attached “IN-92511_Our Apartment.zip“ project
2. Open the “Assets/_Project/_Scenes/TestingScenes/BlendingGlitch.unity“ Scene
3. Open the Rendering Debugger window (Window > Analysis > Rendering Debugger)
4. Change the “Scenario Blend Target“ to “New Lighting Scenario (1)“ in the Scenario Blending category under the Probe Volumes tab
5. Observe the Scene View
Expected result: Red boxes/glitches are present
Actual result: No glitches/red boxes are seen
Reproducible with: 6000.0.34f1, 6000.1.0b
Couldn’t test with: 2022.3.56f1 (Problems downgrading the project)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
- Search "Label" window Format's field dropdown has an empty white space when the window is moved from it's original position
Elliott-Mitchell
Jan 12, 2025 01:49
Seeing the same bug in Editor:
- Unity 6000.0.31f1
- Apple M2 Max - MacBook Pro
- PC - Windows 10
Renders as expected in Quest 3 builds