Search Issue Tracker
Fixed
Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.11f1
7000.0.0a1
Issue ID
UUM-76183
Regression
Yes
Graph Inspectors dropdowns are opened at the bottom of the screen when "Compiling shader" process is in progress"
How to reproduce:
1. Open the attached "ShaderGraphET" project
2. Open the "New Shader Graph" Shader Graph
3. In the Graph Inspector Graph Settings click the "Clipping" field checkbox to trigger shader compilation
4. Open any dropdown in the Graph Inspector while the "Compiling Shader" process is in progress
Expected results: The dropdown is opened near the field
Actual results: The dropdown is opened at the bottom of the screen
Reproducible with: 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.3.38f1
Reproducible on: macOS Sonoma 14.5 (M1)
Not reproducible on: No other environments tested
Notes:
- Can't find the regression point because the preview is blank in early 2023.1 and 2023.2 versions and shader recompilation is not triggered
- Any change on the Shader Graph that triggers recompilation makes it possible to reproduce the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-74016