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Won't Fix
Votes
1
Found in
2020.3.48f1
2021.3.25f1
2022.2.20f1
2023.1.0b17
2023.2.0a15
2023.3.0a3
Issue ID
UUM-36098
Regression
No
Modifying the Velocity property through 'AnimationStream' does not take effect as expected when using Humanoid animation
Reproduction steps:
1. Open project “Repro”
2. Open “SampleScene”
3. Enter Play Mode
4. Observe the text in Game view
Expected result: “Target Velocity” and “Actual Velocity” numbers are the same
Actual result: “Target Velocity” and “Actual Velocity” numbers are different
Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15
Reproducible on: macOS Ventura 13.2.1 (Intel)
Notes:
- Also reproducible in Standalone Player
- The issue does not arise when using Generic animation
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation