Search Issue Tracker
Fixed
Fixed in 2020.3.X, 2020.3.39f1
Votes
12
Found in
2020.3.35f1
2020.3.36f1
Issue ID
UUM-3310
Regression
Yes
Crash with demangling_unexpected_handler() when rapidly modifying serialized fields
Reproduction steps:
1. Open the user's attached project
2. Select "Assets/DooberCanvas"
3. In the Inspector, select any of the properties and rapidly enter some values while pressing tab repeatedly
Expected result: The properties are changed
Actual result: The Editor crashes after a few changes
Reproducible with: 2020.3.32f1, 2020.3.35f1
Not reproducible with: 2019.4.39f1, 2020.3.31f1, 2020.3.32f1, 2020.3.36f1, 2021.1.0a1, 2021.3.4f1, 2022.2.0a15
Reproduced on macOS 12.4 (Intel)
Not reproducible on Windows 10 (2020.3.36f1)
Stacktrace:
#0 0x007ff81a8ab00e in __pthread_kill
#1 0x007ff81a82cd24 in abort
#2 0x007ff81a89d082 in abort_message
#3 0x007ff81a88e1bd in demangling_unexpected_handler()
#4 0x007ff81a78ae11 in _objc_terminate()
Comments (1)
-
shmulious_sp
Dec 07, 2022 13:07
It's still reproducing on Unity Editor 2020.3.39, 2020.3.40 and 2020.3.42
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2020.3):
Fixed in 2020.3.39f1