Search Issue Tracker
Fixed in 2023.1.9f1
Fixed in 2023.1.X, 2023.2.X, 2023.2.0a19
Votes
0
Found in
2023.1.0a25
2023.2.0a9
Issue ID
UUM-32807
Regression
No
Volumetric Fog flickers when using the “Output Particle HDRP Volumetric Fog” context in VFX Graph
Reproduction steps:
1. Open the attached project “VfxFogFlicker.zip”
2. Enter the Play Mode
Expected result: Fog doesn’t flicker
Actual result: Fog flickers
Reproducible with: 15.0.3 (2023.1.0a25), 16.0.1 (2023.2.0a9)
Could not test with: 10.10.1 (2020.3.47f1), 12.1.10 (2021.3.22f1), 14.0.6 (2022.2.8f1), 14.0.7 (2022.2.14f1), 15.0.0 (2023.1.0a8), 15.0.2 (2023.1.0a24) (There is no fog)
Reproducible on: macOS 13.2.1 (Intel)
Not reproducible on: macOS 13.2.1 (M1 Max), MacOS 12.2.1 (Intel), Windows 10
Notes:
- May not be reproducible from the first try
- At first, it was not reproducible on macOS 13.2.1 (Intel) but another day it was reproducible so “Not reproducible on” machines may not be accurate.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.0a19
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.9f1