Search Issue Tracker
Fixed in 2021.3.22f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a5
Votes
0
Found in
2021.3.18f1
2022.2.7f1
2023.1.0b4
2023.2.0a3
Issue ID
UUM-27639
Regression
Yes
Setting the Material.shaderKeywords field causes the field to become empty when the new shader keywords are the same as the existing ones
How to reproduce:
- Open the attached project "TestShaderKeywordBug2020-main.zip"
- Open Assets/Scenes/SampleScene.unity
- Enter Play Mode
- Click the "Button" Button in the Game view window
Expected results: The text stays the same in the Game view window
Actual results: The text changes to "Keywords:"
Reproducible with: 2021.2.18f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a3
Not reproducible with: 2020.3.45f1, 2021.2.17f1
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment