Search Issue Tracker
Active
Votes
0
Found in
1.19.0
Issue ID
UUM-141423
Regression
No
[Input System] GetBindingDisplayString returns an empty string when filtering composite bindings by a group mask
How to reproduce:
- Open the attached “InputSystem_CompositeMaskBug“ project
- Enter Play mode
- Observe the error in the Console
Actual result: The function returns an empty string ("")
Expected result: The function should return the properly formatted composite display string (e.g., "W/A/S/D")
Reproducible with: 1.3.0 (2023.1.0a1), 1.19.0 (6000.0.74f1, 6000.3.14f1, 6000.4.6f1, 6000.5.0b6, 6000.6.0a4)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Hue Vs Hue (Overriding)” text doesn’t fit within Color Curves dropdown bounds
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Symbolic link warning is logged when using non-symlink NTFS Reparse Points in the project folder structure
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
Add comment