Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a6
Issue ID
UUM-13593
Regression
No
[Pathtracer] Pathtracer is missing an API to know the current progress of the render
It's a bit of a feature request but it makes the current recording of some frame a bit cumbersome because we have to count the frames to be sure that the pathtracer has finished.
The idea would be to be able to either be able to query the pathtracer to know if it has finished accumulation and/or denoising. or to be able to launch a callback when the different phases ends.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note:
This is a feature request and we will track it in our backlog