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Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a6
Votes
1
Found in
2020.3.39f1
2021.3.8f1
2022.1.14f1
2022.2.0b6
2023.1.0a9
2023.2.0a1
Issue ID
UUM-12666
Regression
Yes
Animation with UI Vertex colors is choppy when the Color Space is set to Linear
Reproduction steps:
- Open the attached project
- Open the “/Assets/Scenes/UI Graphics.unity” Scene
- Enter the Play Mode
- Observe the color change animations in white squares
- Change the Color Space to Linear (Edit > Project Settings > Player > Other Settings > Color Space)
- Enter the Play Mode
- Observe the color change animations in white squares
Expected result: Using the Linear Color Space the Animation in the left square is the same as the one in the “expected result” square
Actual result: Using the Linear Color Space the Animation in the left square is choppy
Reproducible with: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9
Reproducible on: Windows 10 (21H2)
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Resolution Note (fix version 2023.2):
With VertexColorAlwaysGammaSpace checked on Canvas, Unity will perform colour space conversion in shaders instead of on CPU. This allows higher colour space conversion precision.