Search Issue Tracker
Fixed
Fixed in 6000.0.61f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a2
Votes
10
Found in
6000.0.58f1
6000.1.16f1
6000.2.6f1
6000.3.0b5
6000.4.0a2
Issue ID
UUM-120233
Regression
Yes
An edge with the same input and output already exists error is thrown when operators are connected to blocks
Steps to reproduce:
- Create a new 'Simple Loop' VFX
- Create float operator
- Connect that float operator to Set Lifetime A and B slots
Actual results: an error is thrown
Expected results: no errors are thrown
Reproducible with versions: 6000.4.0a2, 6.3, 6.2, 6.1, 6.0
Not reproducible with versions: 6000.4.0a1 (78e8bdc40887)
Tested on (OS): macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment