Search Issue Tracker
Fixed in 2021.3.17f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a19
Votes
4
Found in
2022.2.0b13
2023.1.0a4
Issue ID
UUM-11354
Regression
Yes
[HDRP] DoF in half or quarter resolution results in cropped frame
Repro steps :
- Open attached project (or any project)
- Open scene called "Outside"
- Set focus mode of dof in volume to Manual
Expected : DoF and render full frame
Result : Render only in the bottom left quarter.
Additional
- When this is fixed, this needs a test in HDRP test project. This regression could have been easily avoided.
Environment :
- Windows 10
- Unity 2023.1.0a4
- HDRP 15.0.0
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
alexandre-fiset
Nov 12, 2022 21:37
This fix needs to be backported to Unity 2021 LTS, please.