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Third Party Issue

Third Party Issue in 1.7.X

Votes

8

Found in [Package]

1.7.0

Issue ID

OXRB-162

Regression

No

[Quest] OpenXR Input does not work when Meta Quest Pro Interaction Profile is selected

Package: OpenXR Plugin

-

Reproduction steps:
1. Open the attached project “ReproProj" with the Android Platform
2. Build And Run on the Quest 2 device
3. Try interacting with controllers and observe the Player

Expected result: The Player detects controller inputs
Actual result: The Player does not detect any controls

Reproducible with: 1.4.4 (2020.3.47f1), 1.5.0 (2020.3.47f1), 1.5.1 (2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a10)

Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Testing environment: Windows 10 Enterprise 21H2

Notes:

  • LogCat is attached
  • Removing the Meta Quest Touch Pro Controller Profile from the OpenXR Interaction Profiles resolves the issue
  1. Resolution Note:

    The fix is planned to be included in Oculus Integration Asset v57.0

  2. Resolution Note (1.7.X):

    The fix is planned to be included in Oculus Integration Asset v57.0

Comments (2)

  1. hypergamey

    May 24, 2023 07:47

    I'd say "under consideration" is not the right response. This is a pretty important matter, please fix it soon!

  2. Fuzzinator

    May 24, 2023 03:26

    This is completely preventing me from using the OpenXR backend because I dont want to exclude the Quest Pro from support

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