Search Issue Tracker
Fixed
Fixed in 1.2.1
Votes
0
Found in [Package]
1.1.0
Issue ID
LOC-548
Regression
Yes
ArgumentOutOfRangeException creating a psuedo locale after renaming a psuedo locale
1. Open attached project.
2. Assets -> Create -> Localization -> Psuedo-Locale.
3. Right-click newly created Locale in Project view -> Rename. Rename to anything.
4. Assets -> Create -> Localization -> Psuedo-Locale. View psuedo locale in inspector.
Expected Result: Creates a second psuedo locale, no errors.
Actual Result: Creates a second psuedo locale, ArgumentOutOfRangeException and you can no longer view psuedo locale details in inspector.
Reproducible in: 1.0.0-pre.8, 0.11.0-preview
Not Reproducible in: 0.10.0-preview
Notes:
- Full error attached in .txt
- Can stop the error if you toggle the 'Addressable' checkbox.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
Add comment