Search Issue Tracker
Fixed
Fixed in 1.3.1
Votes
0
Found in [Package]
1.0.0-pre.10
Issue ID
LOC-400
Regression
No
New localization assets created automatically and/or old assets are modified when loading project without Library folder
How to reproduce:
1. Download the attached project "1358410.zip"
2. Download and install Version Control software "SmartGit": https://www.syntevo.com/smartgit/download/#installation-instructions
3. In SmartGit, go to the Menu bar and press Repository > Add or Create
4. Select the "AddressableAssetsData" folder to add it to the Version Control (~/1358410/Assets/AddressableAssetsData/AssetGroups)
5. In the "Repositories" window, select the "AddressableAssetsData" repository
6. In the Toolbar, press "Commit", select all files, and press the "Commit" button
7. Open the project in Unity
8. Inspect changes in the Files window of SmartGit
Expected result: No new localization assets are created and old ones are not modified
Actual result: New localization assets are created and/or old ones are modified
Reproducible with: 1.0.0-pre.10 (2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5)
Note:
- In Unity 2020.3 and 2021.1 no new files are created, only old localization assets are modified
- Any Version Control software can be used to observe the issue
Comments (1)
-
Peter77
Aug 17, 2021 15:50
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Resolution Note (fix version 1.3.1):
Fixed in: Localization 1.3.1