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Under Consideration for 1.5.X
Votes
4
Found in [Package]
1.4.5
1.5.2
Issue ID
LOC-1133
Regression
No
[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo metadata without English locale
How to reproduce:
1. Open the “IN_79872” project
2. In the Build Settings press Build And Run
3. Connect any iOS device and and build project through Xcode
Expected result: Project build successfully
Actual result: Build fails with an error in Xcode “Build input file cannot be found: '/Users/username/projectName/builds/en.lproj/InfoPlist.strings'“
Reproducible with: 1.4.5, 1.5.1, 1.5.2 (2021.3.40f1, 2022.3.37f1, 6000.0.10f1)
Reproducible on: macOS Sonoma 14.5
Not reproducible on: No other environment tested
Notes:
- No errors when building for Android or macOS Standalone platforms
Full error:
”Build input file cannot be found: '/Users/username/Downloads/projectName/untitled folder/untitled folder/en.lproj/InfoPlist.strings'. Did you forget to declare this file as an output of a script phase or custom build rule which produces it?”
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leni8ec
Oct 13, 2025 02:16
I have posted a temp solution for it on the Unity forum (Unity 2023.1+ is required)
https://discussions.unity.com/t/duplicate-localizations-in-xcode-ios-build/1641844/9