Search Issue Tracker
Fixed
Votes
2
Found in [Package]
0.7.1-preview
Issue ID
LOC-107
Regression
No
Collections are not set dirty when adding or removing tables
When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved.
More info here https://forum.unity.com/threads/english-column-disappearing-automatically.932532/#post-6101337
1) Create a new string table collection with 1 or more tables in it.
2) Save the project
3) Select the table collection and remove one of the tables. Save the project.
4) Restart Unity.
5) Select the table collection, notice the table has not been removed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Performance issue when activating Blender-exported FBX files
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
Add comment