Search Issue Tracker
Fixed
Fixed in 1.14.0
Votes
4
Found in [Package]
1.8.1
Issue ID
ISXB-699
Regression
No
GameObject is placed at position (0, 0, 0) when entering Play Mode if using “TrackedPoseDriver”
How to reproduce:
1. Open the user’s attached “TrackedPoseDriverBug.zip” project
2. Open “TrackedPoseDriverBug” Scene (Assets > Scenes)
3. Enter Play Mode
4. Observe the position of the sphere GameObject
Expected result: position is (-2, 2, 0)
Actual result: position is (0, 0, 0)
Reproducible with: 1.7.0, 1.8.0-pre.2 (2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
-not reproducible with the old input system
-reproducible in the Editor and Standalone Player (macOS)
-the tracking state of the device is tracking position and rotation, even if the device is not connected or there's no device
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
De-Panther
Dec 05, 2023 15:21
It is needed for use in WebXR Export when switching between no XR mode to XR mode.
https://github.com/De-Panther/unity-webxr-export
For now had to use the old component.