Search Issue Tracker
Fixed
Fixed in 1.14.0, 7000.0.0
Votes
4
Found in [Package]
1.8.1
Issue ID
ISXB-699
Regression
No
GameObject is placed at position (0, 0, 0) when entering Play Mode if using “TrackedPoseDriver”
How to reproduce:
1. Open the user’s attached “TrackedPoseDriverBug.zip” project
2. Open “TrackedPoseDriverBug” Scene (Assets > Scenes)
3. Enter Play Mode
4. Observe the position of the sphere GameObject
Expected result: position is (-2, 2, 0)
Actual result: position is (0, 0, 0)
Reproducible with: 1.7.0, 1.8.0-pre.2 (2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
-not reproducible with the old input system
-reproducible in the Editor and Standalone Player (macOS)
-the tracking state of the device is tracking position and rotation, even if the device is not connected or there's no device
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
De-Panther
Dec 05, 2023 15:21
It is needed for use in WebXR Export when switching between no XR mode to XR mode.
https://github.com/De-Panther/unity-webxr-export
For now had to use the old component.