Search Issue Tracker
Fixed
Fixed in 1.8.0-pre.2
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-580
Regression
No
UI/Submit action from the DefaultInputActions asset is not recognised when using a Nintendo Switch Pro controller
Reproduction steps:
1. Open the "IN-47604.zip" project
2. Open "Assets/Scenes/SampleScene"
3. Connect a Nintendo Switch Pro controller to your computer via USB
4. Enter Play mode
5. Click on the top left button with your mouse in the Game view
6. Press the A button on the Nintendo Switch Pro controller and observe the Console
Expected result: "t" is printed to the Console
Actual result: Nothing is printed to the Console
Reproducible with: 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17), 1.6.3 (2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2)
Reproducible on: Windows 10, macOS 13.4.1 (M1) (Reported by the user)
Notes:
- Reproducible in Standalone Player
- On macOS, the issue is reproducible when the controller is connected via USB or Bluetooth
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 1.8.0-pre.2):
Switch Pro controller now has correct usages assigned to the relevant controls.