Search Issue Tracker
Fixed
Fixed in 1.8.0-pre.2
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-580
Regression
No
UI/Submit action from the DefaultInputActions asset is not recognised when using a Nintendo Switch Pro controller
Reproduction steps:
1. Open the "IN-47604.zip" project
2. Open "Assets/Scenes/SampleScene"
3. Connect a Nintendo Switch Pro controller to your computer via USB
4. Enter Play mode
5. Click on the top left button with your mouse in the Game view
6. Press the A button on the Nintendo Switch Pro controller and observe the Console
Expected result: "t" is printed to the Console
Actual result: Nothing is printed to the Console
Reproducible with: 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17), 1.6.3 (2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2)
Reproducible on: Windows 10, macOS 13.4.1 (M1) (Reported by the user)
Notes:
- Reproducible in Standalone Player
- On macOS, the issue is reproducible when the controller is connected via USB or Bluetooth
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 1.8.0-pre.2):
Switch Pro controller now has correct usages assigned to the relevant controls.