Search Issue Tracker
Fixed
Fixed in 1.4.4
Votes
0
Found in [Package]
1.4.1
Issue ID
ISXB-232
Regression
No
Gamepad is not removed when disconnected during entering play mode
- Open empty project in Unity
- Install input system
- Open input debugger
- Connect Xbox gamepad via USB cable
- Enter play mode
- While domain reload is happening, quickly disconnect the gamepad
Expected: Gamepad is removed from devices in input debugger
Observed: Gamepad is not removed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"
Add comment