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Fixed
Fixed in 1.14.1
Votes
0
Found in [Package]
1.13.1
1.14.0
Issue ID
ISXB-1448
Regression
No
Inspector Window is constantly refreshed when the Player Input Component is expanded and Behavior is set to 'Invoke Unity Events'
Reproduction steps:
1. Open the attached “IN-95951.zip” project
2. Open the “SimpleDemo_UsingPlayerInput” Scene
3. Select the “Player” GameObject from the Hierarchy
4. Make sure the Editor is in Developer Mode
5. In the Inspector, expand the “Player Input” Component
6. Observe the debugger bubble next to the Inspector tab
Expected result: The bubble is not constantly refreshing
Actual result: The bubble is constantly refreshing (changing colors)
Reproducible with: 1.7.0 (2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5), 1.13.1 (2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Does not reproduce if the “Behavior” property in the Player Input Component is set to anything other than “Invoke Unity Events”
- Also reproducible on a new project by just adding the Player Input Component onto an empty GameObject and changing the “Behavior” to “Invoke Unity Events”
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