Search Issue Tracker
Fixed
Fixed in 1.18.1
Votes
2
Found in [Package]
1.11.1
Issue ID
ISXB-1119
Regression
No
UI element hitboxes misaligned for "Virtual Cursor" when resolution is not FullHD (1920x1080)
Reproduction steps:
1. Open the attached project “IN-85914.zip“
2. Open the scene “GamepadMouseCursorSample“
3. Connect a gamepad
4. In the Game View, change the resolution to any other (for example, “3840x2160“)
5. Enter Play Mode
6. Try to click on buttons and scroll the text using the gamepad
Expected result: UI Elements can be clicked at all times regardless the resolution
Actual result: Hitboxes of the UI elements are offset from their corresponding button
Reproducible in: 1.7.0 (2021.3.44f1, 2022.3.50f1), 1.11.1 (2021.3.44f1, 2022.3.50f1, 6000.0.23f1)
Reproducible on: MacOS 14.6.1 (M1 Pro), Windows 11 (user)
Not reproducible on: No other environments tested
Notes:
- This is only reproducible with Virtual Cursor input, could not reproduce with mouse
- The hitboxes are also offset if the resolution is changed in Play Mode
- Also reproducible in Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment