Search Issue Tracker
Active
Votes
0
Found in [Package]
4.0.1
Issue ID
FBX-147
Regression
No
Building Android Player outputs warning "'TimelineClip.parentTrack' is obsolete"
[https://forum.unity.com/threads/fbx-exporter-timelineclip-parenttrack-is-obsolete.1102624/]
I'm using Unity 2019.4.20f1 and [FBX Exporter|https://docs.unity3d.com/Packages/com.unity.formats.fbx@4.0/manual/index.html] 4.0.1. Building an Android Player outputs the following warning, which seems to come with your FBX Exporter package:
Code (CSharp):
#
Library\PackageCache\com.unity.formats.fbx@4.0.1\Editor\IExportData.cs(156,34): warning CS0618: 'TimelineClip.parentTrack' [is|http://www.google.com/search?q=is+msdn.microsoft.com] obsolete: 'parentTrack is deprecated and will be removed in a future release.
#
Use GetParentTrack() and TimelineClipExtensions::MoveToTrack() or TimelineClipExtensions::TryMoveToTrack() instead.'
Please fix !https://forum.unity.com/threads/fbx-exporter-timelineclip-parenttrack-is-obsolete.1102624/styles/default/xenforo/clear.png!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment