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Fixed
Fixed in 1.4.6
Votes
0
Found in [Package]
1.4.2
Issue ID
DSTR-993
Regression
No
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is:
* [clone the NGO repository (develop branch)|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects]
* Add the com.unity.netcode.gameobjects\testproject to your Unity Hub
* Open test project using 2022.3.13f1 (or higher)
* Open Test Runner and set the build to "Build Selected Tests"
* Navigate down to the Unity.Netcode.Runtime.Tests.dll
* Select a small subset of tests
** i.e. NetworkSpawnManagerTests works
* Hit the "Build Selected Tests" and target whatever folder you like
* Once the testrunner stand alone build has finished building run it
Then navigate to the Test Runner window opened and try to scroll or interact with it.
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Resolution Note (fix version 1.4.6):
Added a queue size indicator in the player side test result ui. This can be used to track the progress of sending back result data to the editor.