Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
994938
Regression
No
[Particles] Particle bounds are not updated/calculated correctly in edit mode
Steps to reproduce:
1. Open user attached project
2. Click on the 'Rain' game object
3. Click on 'Show bounds'
4. Observe that the bounds are incorrect
Expected result: Particle bounds should take the whole particle effect area
Reproduced in: 2018.2.0a1, 2018.1.0b5, 2017.3.0p4, 2017.2.1p2, 2017.1.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment