Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0p1
Issue ID
991154
Regression
Yes
[Regression] UWP project fails to build under .Net Native tool chain in Visual Studio
How to reproduce:
1. Download attached project file
2. Change platform to UWP and Build
3. Open Visual Studio solution
4. Change Configuration to Debug x86
5. In project settings, Build section, mark "Compile with .Net Native tool chain" checkbox true
6. Build on Local Machine
Actual result: App fails to build with error "RHB0011: Internal error: 'pchTypeNameEnd[0] == L'>"at'f:\dd\ndp\rh\src\tools\rhbind\makepdb.cpp:998"
Reproduced with: 2017.2.1p3, 2017.3.1p1
Not reproduced with: 2017.2.0f3
Regression since: 2017.2.0p3
-----------
Fixed on: 2017.4.1f1, 2018.1.0b11, 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment