Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0b10
Issue ID
972927
Regression
Yes
[AppleTV] AppleTV builds fail to pass asset validation due to 2x image assets in 'AppIcon - Large' when submitting to App Store
Steps to reproduce:
1. Open attached project
2. Switch to AppleTV
3. Build the project
4. Open the generated Xcode project
5. Archive the project and try to Upload it to App Store (to do this you will need an App ID set up to work with tvOS App Store distribution provisioning profile)
6. The game fails asset validation with an error:
ERROR ITMS-90718: "Invalid Image Asset. The App Store Icon must only contain an image with size (1280pt x 768pt @1x). Refer to https://developer.apple.com/tvos/human-interface-guidelines/icons-and-images/app-icon for more information"
Workaround: Delete 2x image assets from 'AppIcon - Large' in the generated Xcode project.
Reproduced with: 2017.2.0f3, 2017.3.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment